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Medal of Honor Downloads > Airborne:
128MB Graphics Card Optimizer (1.0)
Filename: mohasettings.zip


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2.25 KB
1.0
LukeSkillz
7753
02-16-2009
MOH: Airborne, 128MB (or otherwise slow) graphics card
Airborne


Average User Rating: 7
Number of Votes: 99
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128MB Graphics Card Optimizer (1.0) - File Description  


Description:
Overall, I'd say MOHA is one of my most favorite games ever. The kind of battles you fight are always quite intense; it rarely gets old. But no game comes without a disappointing feature...MOHA's would be its configuration system.

The configuration .exe has very few options in my opinion, and what options it does have are VERY unfriendly to those of us stuck with only 128MB of dedicated graphical memory. Now I've played UT3 before, and since MOHA is made with UT3 engine, I knew that the listed options in that menu weren't all that it could do. Thus I dove into the configurations and tweaked every option myself, starting with the lowest possible settings and working my way up and down with each possible option (not just MOHA's profiles) until I'd made a good balance between speed and eye-candy.

A previously slow game now runs at 30-50 FPS for me and still retains post processing effects on an NVidia 8300GS. I thought other people with less powerful graphics cards would appreciate such a configuration too; MOHA is twice as much fun to play now that it runs so much better.



128MB Graphics Card Optimizer (1.0) - Screenshots  
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128MB Graphics Card Optimizer (1.0) - Readme  
Readme File:
=========================
Medal of Honor: Airborne
=========================

128MB Graphics Card Optimizer

AUTHOR: LukeSkillz
EMAIL: allegrogaming@gmail.com



INSTALLATION:

Drop the modified MOHASettings.ini into your MOHA&apos;s game configuration folder. That would be, on most PC&apos;s, "C:Documents and Settings<your username>My DocumentsEA GamesMedal of Honor Airborne(tm)Config". I repeat, open up &apos;My Computer&apos; and navigate to the Config folder and then overwrite the MOHASettings.ini file that is already there with the modified one. Then launch the game; graphical settings will be adjusted properly.

DESCRIPTION:

MOHA is quite capable of running on even average PC&apos;s of the day, but certain barriers faced within the MOHA settings program make it less efficient than it could be. For those of you who, like me, have 128MB of graphics memory instead of more, this configuration file will set the graphical settings to the optimum for a balance between speed and eye-candy. I&apos;ve spent literally several hours tweaking every option of this file for my own personal use, and I thought others might like it too. Here&apos;s the most basic list of what it does:

- Overrides the 800x600 minimum limit and instead uses a resolution of 640x480, causing much less strain on the video card.

- Adjusts the LOD (Level Of Detail) settings to being easier on the graphics card while still retaining pleasant graphics

- Adjusts the post processing effects to be fully displayed, but easier on the graphics card than the typical post processing settings.

You can, of course, tweak this configuration even more, but this should be a good start for most 128MB cards. I personally use an NVidia 8300GS on Windows XP with the absolute latest drivers available.

This is another thing I reccomend: GET THE LATEST DRIVERS FOR YOUR VIDEO CARD! They too help make it more efficient, and could dramatically increase performance of MOHA.

So there&apos;s all the technical information for ya...now install this .ini and play MOHA like never before!


BUGS:

Any &apos;bugs&apos; that might come along with this file are easily explained: MOHA was not made to run in 640x480. That means that certain menus or loading screens will feel &apos;scrunched&apos;, or, as in the case of the loading screens, the background will be offset. However, it is VERY much worth it when you see how much faster the game runs in 640x480!

One other problem that could come from using this file would only occur if your particular PC has issues being set to 640x480...so far I&apos;ve never come across such a PC, but I do know that such a situation could exist, depending on the video card.




NOTE:

After installing this file, DO NOT run the MOHA settings .exe! It will reset MOHASettings.ini to one of its default graphical profiles! Make sure only to launch the game, not the configuration program! Any graphical changes you&apos;d like to make MUST be done with Notepad!


128MB Graphics Card Optimizer (1.0) - User Comments  
The following comments are owned by the user that posted them. Medal of Honor Files is not responsible for their content.

Total comments: 12 | Last comment: 12-16-2012 at 18:43

 #1 - 02-17-2009 at 10:44
STORMobc
From: (Nijmegen)
Joined: December 30th, 2007
Posts: 417
cool,,thanks for youre research and this wil help a lot of people

 #2 - 02-17-2009 at 10:46
Armdude (Staff)
From: (Pro Mic Spammer)
Joined: March 19th, 2007
Posts: 1171
So basicly this makes airborne run better with better fps and preformance?

 #3 - 02-17-2009 at 20:22
LukeSkillz
From: (KS)
Joined: April 23rd, 2007
Posts: 246
yes; I hand-tweaked the configuration file to edit features that MOHA's settings program doesn't let you use. It only has sort of graphic 'profiles'. This means that in MOHA's settings program, by turning on post processing to 'medium', you have simple light blooming but not any motion blur. Turning post processing to full gives you complex light blooming and complex motion blur. I turned both blooming and blur on, but made them both simple, so it's easy on the graphics card and looks nice.

Same kind of stuff with the LOD biases and textures and all that. Of course, the biggest helper is that the game will run in 640x480 now, whilst the minimum was 800x600 in MOHA's settings program...

So basically, yes, this makes it run better with more FPS and performance, no matter how much memory you've got. You'll just probably need it most if you have a 128MB card.

 #4 - LOL - 02-18-2009 at 12:39
wicopp
From: (Helmond)
Joined: July 23rd, 2003
Posts: 408
"Overall, I'd say MOHA is one of my most favorite games ever."
LOLOLOLOL!!!!
MoH:A?Yeah,great,the robot-like,mg42 hauling supersoldiers really did it for me...
Yes you MUST have been joking,there...
Better to create a game-developer/mod-site-admin common-sense-Optimizer...LOL

 #5 - 02-18-2009 at 14:58
LukeSkillz
From: (KS)
Joined: April 23rd, 2007
Posts: 246
@wicopp: I'm aware it's historically inaccurate, I just find it fun (though I admit, that's more for the graphics than for the gameplay...the gameplay is good, but not as outstanding compared WWII games as the graphics are.)

 #6 - @LukeSkillz - 02-18-2009 at 15:14
wicopp
From: (Helmond)
Joined: July 23rd, 2003
Posts: 408
Hey Luke,I really didnt mean to offend anyone on your file-page.I simply had a good laugh out of that comment.As one of the bigger modders of shooters(WCP mod-CoD2,especially)I have a lot of respect for the fact you will even spend time on that game,for the community.I salute you.
However,from my point of view games are getting worse and worse,modding and gameplay-wise...Thats all.

 #7 - 02-19-2009 at 09:25
LukeSkillz
From: (KS)
Joined: April 23rd, 2007
Posts: 246
@wicopp: Yeah, I got that mod, actually...not sure why I didn't recognize your name at first XD

You didn't say anything offensive...I just felt like MOHA generally got bad reviews from people and I wanted to point out that there are those of us that like it : )

Generally I agree with you about games getting worse with time...all the good ideas have already been done by now I guess : (

 #8 - 02-21-2009 at 19:33
computernerd (Staff)
From:
Joined: August 24th, 2007
Posts: 1578
NVidia 8300GS? That's weird, I can play Cod4 at high settings with 20-70 fps with an ATi X1300 Pro AGP 8X 256MB.

 #9 - 02-21-2009 at 19:56
LukeSkillz
From: (KS)
Joined: April 23rd, 2007
Posts: 246
@computernerd: that's twice the amount of memory my card has, and Cod4 is a totally different engine. UT3 can be demanding in ways that other engines aren't, but it sure does deliver a stunning visual performance. Also, Airborne requires more details in the map, since you start from the sky...a normal FPS can use a ton of 'tricks' that cut down on memory usage but still look good, because you play through the level relatively linearly.

 #10 - 12-07-2009 at 05:47
nozzman
Joined: December 17th, 2008
Posts: 11
Beer! Beer!Roll Eyes (sarcastic)briliant mod keep up good work

 #11 - 11-28-2011 at 18:58
BUMGestapo
From: (Illinois)
Joined: September 10th, 2011
Posts: 12
i completely agree with you, MOH:A is the shiz, ive only played it on PS3/360 but i just got it for PC and i hope to play it soon. I hope this mod helps me out alot, because my rig isnt perfect. i only get about 90fps in MoHAA, but i dont mind if this game goes slow, im loyal to MoH all the way.

 #12 - Added Note - 12-16-2012 at 18:43
Jman227
From: (Grimsby)
Joined: December 16th, 2012
Posts: 1
Hi all I am new to this site and I just bought MOH Airborne off of steam a few days go.

First off, Luke I just want to thank you for making this optimizer. I'm only running a laptop with Intel HD graphics (almost two years old) and so that file is pretty much what allows me to run the game.

Just wanted to make a note for anyone who might buy the game (it is only ten dollars on steam) or who bought it and is having issues.
1. DO NOT turn off dynamic lighting because it makes the cutscene characters and vehicles look like black objects, and the level intro map is blank which is kind of annoying.

2. If you are getting the "graphics card not supported" message and you bought it off steam, the solution is to find the game in your program files, go to the binaries folder, and make a shortcut from the MOH.exe there. Then right click the shortcut on your desktop, and add dxlevel81 after the quotes. Then click yes when the game prompts on startup. You should be good to go!



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