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Medal of Honor Downloads > Spearhead > Maps:
Nasty_ßen's Flakturme (1.0)
Filename: nasty_ens_flakturme.zip


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798.24 KB
1.0
nasty_ben
571
07-13-2008
Spearhead > Maps


Average User Rating: 5.1
Number of Votes: 8
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Nasty_ßen's Flakturme (1.0) - File Description  


Description:
This is a smaller version of a Berlin flak tower. I have not tested this map with Medal of Honor but it will work with Spearhead.



Nasty_ßen's Flakturme (1.0) - Screenshots  
Screenshots:
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Nasty_ßen's Flakturme (1.0) - File Download Options  

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Nasty_ßen's Flakturme (1.0) - Readme  
Readme File:
Readme

Nasty_ßen's Flakturme

Description: This is a smaller version of a Berlin flak tower. See the screenshots for a better description.

Installation: Put the .pk3 in the mainta folder.

Removal: Delete the .pk3 from the mainta folder.

Contact: Email me at nasty_ben011@hotmail.com if you find any problems or would like to request a map.

*If you wish to edit this map or any others that I have created, please contact me and I will send you the .map
file. If you wish to release the modified version contact me first and provided proper credit.*


Nasty_ßen's Flakturme (1.0) - User Comments  
The following comments are owned by the user that posted them. Medal of Honor Files is not responsible for their content.

Total comments: 18 | Last comment: 07-22-2008 at 11:49

 #1 - 07-13-2008 at 21:21
211476
Joined: November 24th, 2007
Posts: 203
You should have used NODRAW on that chain linked texture, select a brush apply NODRAW to all sides, select one face and apply the texture, NODRAW is in common

 #2 - 07-14-2008 at 01:25
STORMobc
From: (Nijmegen)
Joined: December 30th, 2007
Posts: 417
send in some new and clear screens,,it's wat to dark

 #3 - 07-14-2008 at 06:01
Nasty_Ben
Joined: October 21st, 2007
Posts: 43
I have never used NODRAW and I have no idea what it does. What I really need to do is find a way to get fog so I can make it in the day and someone on top of the tower won't be able to see off of the map. Once I learn how to make fog, I'll release a V2 with new screenshots.

 #4 - 07-14-2008 at 06:21
PKM
From: (Philadelphia)
Joined: June 25th, 2005
Posts: 1029
you create ''fog'' by setting farplane values . post the question in the forums here and i can go into more detail .

 #5 - 07-14-2008 at 06:48
Nasty_Ben
Joined: October 21st, 2007
Posts: 43
Alright I've already made the fog, I used one of Nemesis's tutorials to figure it out but thanks for the offer. A V2 will be released shortly, so now is the time for suggestions. The new version will be in daylight with fog.

 #6 - i like it - 07-14-2008 at 09:36
1Lynx1
From:
Joined: January 16th, 2008
Posts: 80
too be honest i actuly like it i really do keep up the good work man ure doing a great job althoght that chain link use NODRAW It Tells It Not To Draw that Side (helps map) also i like idea 9/10

 #7 - 07-14-2008 at 09:54
XBGhost
From: (gent)
Joined: June 3rd, 2008
Posts: 102
its a nice map 8/10 smilebig grinRock

 #8 - 07-14-2008 at 10:42
Nasty_Ben
Joined: October 21st, 2007
Posts: 43
The V2 has been submitted and should be on the site soon, if you can do the NODRAW thing for me, I will send you the .map file.

 #9 - 07-14-2008 at 18:04
211476
Joined: November 24th, 2007
Posts: 203
Ya sure i can do the NODRAW for you

 #10 - 07-14-2008 at 18:06
211476
Joined: November 24th, 2007
Posts: 203
Just email me the .map ^^(click on my username)

 #11 - 07-15-2008 at 03:53
XBGhost
From: (gent)
Joined: June 3rd, 2008
Posts: 102
cool a v2???!!!!! RockRockRock

 #12 - 07-15-2008 at 08:21
BBC_Magna_Carta
From:
Joined: November 1st, 2004
Posts: 255
I like the idea. Screenies are dark though LOL
Nice map. Well done

 #13 - 07-15-2008 at 10:22
Nasty_Ben
Joined: October 21st, 2007
Posts: 43
OK the V2 is on the site, I'll email you the new version sometime today (my internet's being wierd). Check out the new version and leave feedback for improvements in future releases.

 #14 - 07-18-2008 at 17:55
Barf_Muncher
Joined: April 12th, 2008
Posts: 32
Sorry to be the only nay-sayer here, but I don't think it's a very playable map. The working model are fine, but there's nothing to shoot them at except a blank sky texture. The entryway is a choke point which means on sniper can stop any entry. It was a nice try, and I think you've got the talent to produce better. I'll give it a 3/10.

 #15 - 07-18-2008 at 19:54
Nasty_Ben
Joined: October 21st, 2007
Posts: 43
Does a real AA gun thats on a tower point on the ground. Dont be a dork, they don't point at the ground because planes don't attack on the ground.

 #16 - 07-19-2008 at 10:16
Barf_Muncher
Joined: April 12th, 2008
Posts: 32
Then what's the point of having them as working rather than static models? If anyone is a dork, it's the dork that made such a small map in the first place. Let's not be insulting. I did say you have the talent, but now I'm beginning to wonder if you're mature enough.

 #17 - 07-19-2008 at 15:24
Nasty_Ben
Joined: October 21st, 2007
Posts: 43
Well thanks for saying that I have talent. This is one of my first maps and they have far to go, I already have one almost done so please wait til that is released and comment on that. Sorry if I sounded immature but I really don't like people disrespecting my work, btw it did make map of the week!!!

 #18 - 07-22-2008 at 11:49
ssc100
Joined: July 11th, 2008
Posts: 18
Was that the week that only one map was submitted? - This one.



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